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Friday, 22 November 2024

Mastering the Linux and Shell: A Comprehensive Guide to Command-Line Efficiency and Scripting

Learn Linux and Shell with examples


 

What is a Shell?

A shell is a user interface that provides access to the operating system's services. It acts as an intermediary between the user and the operating system kernel, interpreting and executing commands input by the user. The term "shell" refers to its role as a layer around the kernel, enabling users to interact with the system via command-line or script-based interfaces.

In the Unix/Linux ecosystem, a shell is often a command-line interpreter (CLI). Common examples include Bash (Bourne Again Shell), Zsh (Z Shell), Ksh (Korn Shell), and Fish (Friendly Interactive Shell). Shells can run commands, automate repetitive tasks, and execute shell scripts, which are sequences of commands written in files.


Real-World Applications of Shell Scripting

  1. System Administration: Automating backups, user management, and log rotation.
  2. Data Processing: Parsing logs, processing files, and data transformation.
  3. Development: Setting up environments, running builds, and deploying applications.
  4. Networking: Monitoring servers, transferring files, and managing connections.

Advantages of Using a Shell

  1. Powerful Command Execution:
    The shell provides direct access to all underlying system utilities, allowing users to perform a wide variety of tasks with a single command.

  2. Scripting and Automation:
    Shell scripts allow users to automate repetitive tasks, such as backups, deployments, and system monitoring, saving time and effort.

  3. Customizability:
    Users can customize their shell environment by setting aliases, modifying the prompt, and defining environment variables.

  4. Integration with Unix Tools:
    The shell seamlessly integrates with powerful command-line tools like grep, awk, sed, and find, enabling complex operations on files and data.

  5. Portability:
    Shell scripts can often run on multiple Unix/Linux systems without modification, making them highly portable.

  6. Efficiency:
    Shells allow direct manipulation of files, processes, and networks, often faster than using GUI tools for similar tasks.

  7. Lightweight Interface:
    Shells consume minimal system resources, making them ideal for use in servers and resource-constrained environments.


Shell Scripting:

Learn shell scripting from basics to advanced concepts with examples

1. What is Shell Scripting?

Shell scripting is writing a series of commands for the shell to execute. It automates repetitive tasks, manages files, and interacts with the operating system efficiently.

2. Displaying Output

Use echo to display text on the terminal.

# Display a message
echo "Hello, Shell Scripting!"

3. Variables

Define and use variables in your scripts.

# Define a variable
name="John Doe"

# Use the variable
echo "Hello, $name!"

4. Taking Input

Use read to take user input.

# Prompt the user for input
echo "Enter your name:"
read user_name
echo "Hello, $user_name!"

5. Conditional Statements

Use if, else, and elif for decision-making.

# Check if a file exists
if [ -f "example.txt" ]; then
    echo "File exists."
else
    echo "File does not exist."
fi

6. Loops

For Loop

# Example of a for loop
for i in 1 2 3; do
    echo "Number: $i"
done

While Loop

# Example of a while loop
count=1
while [ $count -le 5 ]; do
    echo "Count: $count"
    count=$((count + 1))
done

7. Functions

Encapsulate reusable code with functions.

# Define and call a function
greet() {
    echo "Hello, $1!"
}
greet "Alice"

8. File Operations

Create, read, and delete files.

# Create a file
echo "Sample Text" > file.txt

# Read the file
cat file.txt

# Delete the file
rm file.txt

9. File Permissions

Modify file permissions with chmod.

# Make a file executable
chmod +x script.sh

10. Redirecting Input and Output

# Write output to a file
echo "Hello" > file.txt

# Append to a file
echo "World" >> file.txt

# Redirect input from a file
cat < file.txt

11. Piping Commands

Use pipes (|) to pass the output of one command as input to another.

# Count lines in a file
cat file.txt | wc -l

12. Arrays

# Define an array
my_array=(one two three)

# Access array elements
echo ${my_array[1]}

13. Scheduling Tasks with Cron

# Open the cron editor
crontab -e

# Schedule a task (run daily at midnight)
0 0 * * * /path/to/script.sh

14. Exit Status

Check the status of the last executed command.

# Check if a command was successful
if [ $? -eq 0 ]; then
    echo "Command succeeded."
else
    echo "Command failed."
fi

15. Debugging Scripts

# Enable debugging
bash -x script.sh
 

Conclusion

Shell scripting is a powerful tool that enhances productivity, simplifies complex tasks, and provides deep control over the operating system. Mastering the shell involves learning its commands, control structures, and integrations with system tools. It is essential for anyone working with Unix/Linux systems, whether as a developer, system administrator, or data analyst.

 

Wednesday, 20 November 2024

PWM Motor Control: control the power supplied to a load by varying the width of the pulses in a digital signal

 

Beginner Embedded C++ Project: PWM Motor Control



Introduction

Pulse-width modulation (PWM) is a technique used to control the power supplied to a load by varying the width of the pulses in a digital signal. This allows us to control the speed and direction of a DC motor.

Uses of this Project

  • Control the speed of a fan
  • Control the direction of a robot
  • Dim the brightness of an LED

Requirements

  • A microcontroller with a PWM peripheral
  • A DC motor
  • A motor driver (if the motor requires more current than the microcontroller can provide)
  • Some wires

Code


// Define the PWM pin
const int pwmPin = 9;

// Define the motor driver pins
const int motorA = 10;
const int motorB = 11;

void setup() {
  // Set the PWM pin to output mode
  pinMode(pwmPin, OUTPUT);

  // Set the motor driver pins to output mode
  pinMode(motorA, OUTPUT);
  pinMode(motorB, OUTPUT);
}

void loop() {
  // Set the duty cycle of the PWM signal to control the speed of the motor
  analogWrite(pwmPin, 128);

  // Set the direction of the motor by setting the motor driver pins
  digitalWrite(motorA, HIGH);
  digitalWrite(motorB, LOW);

  // Delay for 1 second
  delay(1000);

  // Reverse the direction of the motor
  digitalWrite(motorA, LOW);
  digitalWrite(motorB, HIGH);

  // Delay for 1 second
  delay(1000);
}

Conclusion

PWM motor control is a powerful technique that can be used to control the speed and direction of a DC motor. This project is a great way to learn how to use PWM and get started with embedded C++ development.

```

**PWM Motor Control: A Beginner Embedded C++ Project** Pulse-width modulation (PWM) is a technique used to control the power supplied to a load by varying the width of the pulses in a digital signal. This allows us to control the speed and direction of a DC motor. This beginner-friendly Embedded C++ project will guide you through the steps of controlling a DC motor using PWM. You will learn how to set up the hardware, write the code, and control the motor's speed and direction. **Requirements:** * Microcontroller with PWM peripheral * DC motor * Motor driver (if required) * Wires **Benefits:** * Learn the basics of PWM * Gain hands-on experience with embedded C++ * Control the speed and direction of a DC motor This project is suitable for beginners with basic knowledge of electronics and programming. It is a great way to get started with embedded C++ development and learn a valuable technique for controlling motors.

Monday, 18 November 2024

Step-by-step guide to getting started with TensorFlow, an open-source machine learning library

 


                            TensorFlow First Model

Introduction

TensorFlow is an open-source machine learning library developed by Google. It is used for a wide range of machine learning tasks, including image classification, object detection, natural language processing, and time series analysis.

Uses of this Project

  • Build and train machine learning models
  • Deploy machine learning models to production
  • Develop new machine learning algorithms
  • Contribute to the TensorFlow community

Requirements

  • Python 3.6 or later
  • TensorFlow 2.0 or later
  • A text editor or IDE

Getting Started

To get started with this project, you will need to install TensorFlow and create a new Python project.

Installing TensorFlow

pip install tensorflow

Creating a New Python Project

mkdir my_project
cd my_project
python3 -m venv venv
source venv/bin/activate

Creating Your First Model

Now that you have TensorFlow installed and a new Python project created, you can create your first model.

import tensorflow as tf

# Create a simple model
model = tf.keras.models.Sequential([
  tf.keras.layers.Dense(units=10, activation='relu', input_shape=(784,)),
  tf.keras.layers.Dense(units=10, activation='relu'),
  tf.keras.layers.Dense(units=10, activation='softmax')
])

# Compile the model
model.compile(optimizer='adam', loss='sparse_categorical_crossentropy', metrics=['accuracy'])

# Train the model
model.fit(x_train, y_train, epochs=10)

# Evaluate the model
model.evaluate(x_test, y_test)

Next Steps

Now that you have created your first model, you can explore the many other features that TensorFlow has to offer. Here are a few ideas for next steps:

  • Learn more about the different types of machine learning models that you can build with TensorFlow.
  • Explore the TensorFlow documentation to learn how to use the library's many features.
  • Contribute to the TensorFlow community by sharing your projects and ideas.

Conclusion

TensorFlow is a powerful machine learning library that can be used to build a wide range of machine learning models. This tutorial has provided you with a basic introduction to TensorFlow. To learn more, please refer to the TensorFlow documentation and explore the many resources that are available online. ```

**TensorFlow Project Tutorial** This comprehensive tutorial provides a step-by-step guide to getting started with TensorFlow, an open-source machine learning library. It covers the basics of installing TensorFlow, creating a new Python project, and building your first machine learning model. The tutorial also includes sections on the uses of TensorFlow, the requirements for using it, and next steps for further learning. This tutorial is suitable for beginners who are new to TensorFlow and want to learn how to use it to build machine learning models. It provides clear and concise instructions, as well as code examples, to help you get started quickly.

Get started with embedded systems development | Micropython to control hardware

 

Micropython Tutorial: Getting Started

Introduction

Micropython is a compact and efficient implementation of the Python programming language designed for microcontrollers. It combines the ease of use and readability of Python with the low-level control and hardware access capabilities of microcontrollers, making it an ideal choice for embedded systems development.

Uses of Micropython

  • Rapid prototyping of embedded systems
  • Data acquisition and processing
  • IoT device development
  • Robotics and automation
  • Wearable device development

Requirements

  • A microcontroller board with Micropython support (e.g., ESP32, Raspberry Pi Pico)
  • A text editor or IDE (e.g., Thonny, Mu)
  • A USB cable for connecting the microcontroller board to your computer

Getting Started

To get started with Micropython, follow these steps:

  1. Install Micropython on your microcontroller board.
  2. Connect the microcontroller board to your computer using a USB cable.
  3. Open a text editor or IDE and create a new file.
  4. Write your Micropython code in the file.
  5. Save the file and transfer it to your microcontroller board.
  6. Run your Micropython program on the microcontroller board.

Basic Syntax

Micropython's syntax is very similar to Python's. Here are some of the basic syntax elements:

  • Variables are declared without a type and can be assigned any value.
  • Statements end with a newline character.
  • Indentation is used to group statements into blocks.
  • Comments start with a hash symbol (#).

Example Code

Here is a simple Micropython program that blinks an LED:

import machine led = machine.Pin(13, machine.Pin.OUT) 
while True: 
 led.on() 
 time.sleep(1)  
 led.off() 
 time.sleep(1)

Conclusion

This tutorial provides a comprehensive introduction to Micropython. By following the steps outlined in this tutorial, you can get started with Micropython and start developing your own embedded systems projects.

```

**Micropython Tutorial:** Micropython is a powerful and easy-to-use programming language for microcontrollers. It combines the simplicity of Python with the low-level control of microcontrollers, making it an ideal choice for embedded systems development. This comprehensive guide covers everything you need to get
, how to use it to control hardware, and how to develop IoT applications. Whether you're a beginner or an experienced programmer, this guide will help you get the most out of Micropython and start building your own embedded systems projects. **Key Features:** * Step-by-step instructions for getting started with Micropython * Coverage of all the essential Micropython concepts * Examples and exercises to help you learn * Troubleshooting tips and tricks **Benefits:** * Learn how to use Micropython to control hardware * Develop IoT applications with Micropython * Get started with embedded systems development * Build your own custom projects with Micropython

Adding Sound and Music to Pygame Games


 

Adding Sound and Music to Pygame Games

Introduction

Sound and music can greatly enhance the user experience in Pygame games. They can create atmosphere, provide feedback, and even affect gameplay. In this tutorial, we'll show you how to add sound effects and music to your Pygame games.

Uses of Sound and Music

There are many ways to use sound and music in Pygame games. Here are a few examples:

  • Sound effects: Sound effects can be used to provide feedback to the player, such as when a character jumps, shoots, or gets hit. They can also be used to create atmosphere, such as the sound of rain or wind.
  • Music: Music can be used to create atmosphere and set the mood for the game. It can also be used to provide a sense of urgency or excitement.

Requirements

To add sound and music to your Pygame games, you will need the following:

  • A sound file in a supported format, such as WAV or OGG.
  • The Pygame library.

Adding Sound Effects

To add a sound effect to your game, you can use the pygame.mixer.Sound() function. This function takes the path to a sound file as its argument. Once you have created a Sound object, you can play it using the play() method.


import pygame

# Create a Sound object
sound = pygame.mixer.Sound('sound.wav')

# Play the sound
sound.play()

Adding Music

To add music to your game, you can use the pygame.mixer.music.load() function. This function takes the path to a music file as its argument. Once you have loaded a music file, you can play it using the play() method.


import pygame

# Load a music file
pygame.mixer.music.load('music.ogg')

# Play the music
pygame.mixer.music.play()

Conclusion

Adding sound and music to your Pygame games is a great way to enhance the user experience. By following the steps outlined in this tutorial, you can easily add sound effects and music to your games.

```

**Adding Sound and Music to Pygame Games** Sound and music can greatly enhance the user experience in Pygame games. They can create atmosphere, provide feedback, and even affect gameplay. In this tutorial, we'll show you how to add sound effects and music to your Pygame games. To add sound effects, you can use the `pygame.mixer.Sound()` function. This function takes the path to a sound file as its argument. Once you have created a `Sound` object, you can play it using the `play()` method. To add music, you can use the `pygame.mixer.music.load()` function. This function takes the path to a music file as its argument. Once you have loaded a music file, you can play it using the `play()` method. Adding sound and music to your Pygame games is a great way to enhance the user experience. By following the steps outlined in this tutorial, you can easily add sound effects and music to your games.

Augmented Reality and Computer Vision with OpenCV

Augmented Reality and Computer Vision with OpenCV



Introduction

Augmented reality (AR) is a technology that superimposes virtual content onto the real world. This can be used for a variety of applications, such as facial recognition, object mapping, and immersive experiences. Computer vision is a field of computer science that deals with the understanding of images and videos. OpenCV is a popular open-source library for computer vision. It provides a wide range of functions for image processing, feature extraction, and object recognition.

Uses of this Project

This project will teach you how to use OpenCV to build an augmented reality application. You will learn how to: * Load and display an image * Detect and track objects in the image * Superimpose virtual content onto the image This project can be used for a variety of applications, such as: * Creating a virtual try-on app * Developing a navigation app that overlays directions onto the real world * Building an interactive game that uses AR

Requirements

To complete this project, you will need: * A computer with a webcam * Python 3 * OpenCV

Step-by-Step to Build

1. Install OpenCV OpenCV can be installed using pip: 

pip install opencv-python

2. Import the necessary libraries 

python import cv2 import numpy as np 

3. Load and display an image

python image = cv2.imread('image.jpg') 

cv2.imshow('Image', image) 

cv2.waitKey(0) cv2.destroyAllWindows()

4. Detect and track objects in the image 

python detector = cv2.CascadeClassifier('haarcascade_frontalface_default.xml') 

while True: 

ret, frame = camera.read() 

gray = cv2.cvtColor(frame, cv2.COLOR_BGR2GRAY)

faces = detector.detectMultiScale(gray, 1.1, 4) 

for (x, y, w, h) in faces: 

cv2.rectangle(frame, (x, y), (x + w, y + h), (0, 255, 0), 2) 

cv2.imshow('Frame', frame) 

if cv2.waitKey(1) & 0xFF == ord('q'): 

    break camera.release()

cv2.destroyAllWindows()


5. Superimpose virtual content onto the image 

overlay = cv2.imread('overlay.png', cv2.IMREAD_UNCHANGED) 

while True: ret, frame = camera.read() 

# Resize the overlay to fit the frame 

overlay_resized = cv2.resize(overlay, (frame.shape[1], frame.shape[0])) 

# Create a mask for the overlay 

mask = overlay_resized[:, :, 3] / 255.0 

# Create a masked image 

masked_image = frame * (1 - mask) + overlay_resized * mask 

cv2.imshow('Frame', masked_image) 

if cv2.waitKey(1) & 0xFF == ord('q'): 

    break camera.release() 

cv2.destroyAllWindows()

Conclusion

In this project, you learned how to use OpenCV to build an augmented reality application. You learned how to load and display an image, detect and track objects in the image, and superimpose virtual content onto the image. This project can be used for a variety of applications, such as creating a virtual try-on app, developing a navigation app that overlays directions onto the real world, or building an interactive game that uses AR. ```

**Augmented Reality and Computer Vision with OpenCV** Augmented reality (AR) is a technology that superimposes virtual content onto the real world. This can be used for a variety of applications, such as facial recognition, object mapping, and immersive experiences. Computer vision is a field of computer science that deals with the understanding of images and videos. OpenCV is a popular open-source library for computer vision. It provides a wide range of functions for image processing, feature extraction, and object recognition. This project teaches you how to use OpenCV to build an augmented reality application. You will learn how to load and display an image, detect and track objects in the image, and superimpose virtual content onto the image. This project can be used for a variety of applications, such as: * Creating a virtual try-on app * Developing a navigation app that overlays directions onto the real world * Building an interactive game that uses AR **Requirements:** * A computer with a webcam * Python 3 * OpenCV **Difficulty:** Intermediate **Time to complete:** 2-3 hours

how to connect a temperature sensor to your Raspberry Pi and display the current temperature on a screen or console

Raspberry Pi Temperature Sensor Tutorial



In this tutorial, we'll show you how to connect a temperature sensor to your Raspberry Pi and display the current temperature on a screen or console.

Materials

  • Raspberry Pi
  • Temperature sensor (e.g., DS18B20)
  • Breadboard
  • Jumper wires

Wiring

Connect the temperature sensor to the Raspberry Pi as follows:

  • VCC (red wire) to 3.3V
  • GND (black wire) to GND
  • DATA (yellow wire) to GPIO4

Code

We'll use the following Python code to read the temperature from the sensor and display it on the console:

import os
import time

# Define the GPIO pin number connected to the temperature sensor
GPIO_PIN = 4

# Define the function to read the temperature from the sensor
def read_temperature():
    # Open the temperature sensor file
    with open("/sys/bus/w1/devices/28-00000569653b/w1_slave") as f:
        # Read the first line of the file
        line = f.readline()

        # Split the line by the equals sign
        parts = line.split("=")

        # The temperature is the second part of the split line
        temperature = float(parts[1]) / 1000

        # Return the temperature
        return temperature

# Main program
try:
    while True:
        # Read the temperature from the sensor
        temperature = read_temperature()

        # Print the temperature to the console
        print("Current temperature: {} degrees Celsius".format(temperature))

        # Wait for 10 seconds before reading the temperature again
        time.sleep(10)
except KeyboardInterrupt:
    # Exit the program when the user presses Ctrl+C
    pass
    

Next Steps

Now that you have a basic temperature sensor working, you can use it to build more complex projects, such as:

  • A weather station that displays the temperature, humidity, and barometric pressure
  • A home automation system that turns on the air conditioning when the temperature gets too high
  • A science experiment that measures the temperature of different objects

Troubleshooting

  • If you're not getting any readings from the temperature sensor, check your wiring and make sure that the sensor is properly connected to the Raspberry Pi.
  • If you're getting incorrect readings, try recalibrating the sensor by following the instructions in the sensor's datasheet.

Sunday, 17 November 2024

Detecting EMF (Electromagnetic Fields) with NodeMCU or ESP8266: A Ghost Detection Project

Detecting EMF (Electromagnetic Fields) with NodeMCU or ESP8266: A Ghost Detection Project



Electromagnetic Field (EMF) detection is a topic of interest both in scientific and paranormal circles. In this tutorial, we'll use a NodeMCU or ESP8266 to detect EMF, which some people believe may be useful in identifying unusual activity, such as ghostly presences. We'll create a simple project that uses an EMF sensor to measure the electromagnetic environment and monitor any fluctuations that could indicate an anomaly.

What You’ll Need:

  1. NodeMCU or ESP8266: This microcontroller will be used to read sensor data and connect to the internet for data monitoring.
  2. EMF Sensor (e.g., MX-03 or similar): This sensor detects the strength of electromagnetic fields around it.
  3. Jumper wires
  4. Breadboard
  5. Power supply for NodeMCU (can be USB or external adapter)
  6. Arduino IDE: To program the NodeMCU.

Circuit Diagram:

  • NodeMCU/ESP8266 Pinout:
    • VCC of EMF sensor to 5V (NodeMCU 5V pin).
    • GND of EMF sensor to GND (NodeMCU GND pin).
    • Signal Pin of EMF sensor to A0 (Analog Pin) of the NodeMCU.

Steps for Implementation:

1. Set up the Arduino IDE:

  • Open the Arduino IDE and make sure you have the ESP8266 board selected:
    • Go to File → Preferences → Additional Boards Manager URLs and add the ESP8266 board URL if not already added: http://arduino.esp8266.com/stable/package_esp8266com_index.json
    • Then go to Tools → Board → ESP8266 Board, and select NodeMCU 1.0 or Generic ESP8266 Module.
  • Install the necessary libraries for ESP8266.

2. Connect the EMF sensor:

  • Connect the EMF sensor to the NodeMCU as described above.
  • Make sure the Signal Pin from the EMF sensor is connected to the A0 pin on the NodeMCU for analog readings.

3. Write the Code:

cpp
// EMF Detection Code for NodeMCU / ESP8266 #include <ESP8266WiFi.h> // Library for WiFi connection #include <ESP8266HTTPClient.h> // Library for HTTP requests (optional, for sending data to a web server) const char* ssid = "Your_SSID"; // Your Wi-Fi SSID const char* password = "Your_PASSWORD"; // Your Wi-Fi Password int EMF_SENSOR_PIN = A0; // Analog pin where the EMF sensor is connected int EMF_THRESHOLD = 600; // Threshold for detecting "ghostly" activity (adjust this value based on testing) int emf_value = 0; WiFiClient client; void setup() { Serial.begin(115200); // Connecting to Wi-Fi Serial.println(); Serial.print("Connecting to WiFi"); WiFi.begin(ssid, password); while (WiFi.status() != WL_CONNECTED) { delay(500); Serial.print("."); } Serial.println("Connected to WiFi!"); } void loop() { // Read the analog value from the EMF sensor emf_value = analogRead(EMF_SENSOR_PIN); // Print the sensor value to the serial monitor Serial.print("EMF Value: "); Serial.println(emf_value); // If the EMF value exceeds the threshold, alert the user (possibly ghostly activity detected!) if (emf_value > EMF_THRESHOLD) { Serial.println("Warning: High EMF detected! Possible paranormal activity."); // You can add an HTTP request to send data to a web server (for logging) // HTTPClient http; // http.begin("http://your-server.com/log"); // Replace with your server's URL // http.addHeader("Content-Type", "application/x-www-form-urlencoded"); // String payload = "emf_value=" + String(emf_value); // int httpCode = http.POST(payload); // http.end(); } else { Serial.println("EMF level is normal."); } delay(1000); // Delay for 1 second }

4. Upload and Test:

  • Upload the code to the NodeMCU via the Arduino IDE.
  • Open the Serial Monitor to view the readings from the EMF sensor.
  • Move the sensor around different areas to observe how the readings fluctuate. You may notice stronger readings near electronic devices or areas with higher ambient EMF.
  • If the sensor detects high levels of EMF (above the set threshold), it will print a warning message to the Serial Monitor.

Testing and Calibration:

  • Test the Sensor: Place the sensor in various environments, including near electronic devices, lights, or other sources of EMF. The readings should fluctuate.
  • Ghost Detection: Set a higher threshold value (EMF_THRESHOLD) to determine when an anomalous reading occurs, which you could attribute to "ghostly activity" in this fun project.

Optional Enhancements:

  • Wi-Fi Integration: Send data to an online server (using an HTTP POST request as shown in the code). You could log the data for long-term monitoring or alert notifications.
  • Mobile App: Create a simple mobile app or web page to display real-time EMF data from your NodeMCU via Wi-Fi.
  • Sound or LED Alerts: Use an LED or buzzer to create an alert when EMF levels exceed the threshold.

Conclusion:

With just a few simple components, you can build a basic EMF detection device using NodeMCU or ESP8266. While this project is a fun way to explore the intersection of technology and paranormal investigation, it's also an excellent way to learn more about analog sensors, Wi-Fi integration, and real-time data monitoring. Remember, EMF detection is often used in scientific studies, but it’s also a popular tool in ghost hunting circles.

This setup can be expanded into various other IoT projects, such as sending data to cloud platforms or creating a more detailed system for detecting environmental changes in different areas.

how to implement YOLOv3 using Python and TensorFlow

Object Detection with YOLOv3 Introduction YOLOv3 (You Only Look Once version 3) is a real-time object detection algorithm that can detect ob...